Anywhen · a game from The Holocene Project

The living world, rebuilt from the evidence.

We are building every animal and plant, and the land they lived on, from real scans, photographs and measurements, from the end of the Ice Age to today. Then we hand you a life in it.

The red fox model on studio grey.
No. 001 · CC BY scanVulpes vulpesIn production
The common raven model in Unreal Engine, three-quarter view, on studio grey.
No. 002 · CC0 scanCorvus coraxStarted
The moose bull model in Unreal Engine, side view, on studio grey.
No. 003 · CC BY scanAlces alcesNext
Starts
11,700 years ago
World
The whole Earth
Scale
One camp to a realm
Lives
Any, in any age
First animals
Fox, raven, moose

The aim

A copy of the living world, accurate enough to step into, and open to anyone who wants to check how it was made.

~47,700

Every animal

Mammals, birds, fish, reptiles and amphibians. A rough draft of about 47,700 species already exists, from open trait data, including ones that are gone.

365,813

Every plant

Every vascular plant on Kew's World Checklist is already in our tables, with traits from open plant databases.

11,700yrs

Every age since the ice

The world starts as the ice leaves Norway and runs to today, on the real terrain of the whole planet. Climate, coasts and forests change with the ages.

Any life

Lived from the inside

A reindeer hunter, a smith, a farmer, a secretary, or a fox on the shore. Ordinary lives, in any age, each a full life to play.

Why it matters

Any life, in any age, in the real world.

Anywhen means stepping into a life that is not your own: another person, another age, another animal's eyes. That only works if the world you step into is the real one.

  1. I

    To see the past from inside it

    Most of the human story happened long before photographs, among animals and plants most of us have never seen. We want people to stand in that world, with the species and weather that were really there, and see how ours grew out of it.

  2. II

    For the animals that are gone, or going

    The drafts already include animals no one alive has seen: Mammuthus primigenius, Pinguinus impennis, Thylacinus cynocephalus. Built from bones, skins and records, they could be met again, and the living ones can be known before they go the same way.

  3. III

    Because pictures teach

    Most people learn what a wolf looks like, or how a fox moves, from a screen. A model built by eye can only be judged by eye. One built from measurements can be checked, cited and used in a classroom, a museum or a film without teaching the wrong animal.

  4. IV

    Sources that stay public

    Every number, picture and scan in every model is named with its source and licence on the sources page. The work of the people who measured, photographed and catalogued these animals is credited every time it is used.

And it has to pay its way. Selling the finished animals as a library, and the world as a base for mods, is what lets the work continue and grow. The three things we make are at the bottom of this page.

The bigger idea

A whole living world that runs whether you are there or not.

Not a level or a map, but the planet, simulated: the land, its weather, everything that lives on it, and every people in every age. Where you start is just where you step in.

The planet

Real ground, everywhere

Real elevation, climate, rivers, coasts and land cover for the whole Earth, down to the ground under your feet.

Everything connected

Nothing comes from nowhere

Climate shapes plants, plants feed animals, animals and soil shape how people live. Game that is hunted out does not just reappear.

From one to many

A camp, a town, a realm

Start as one person. Gather, build, take in followers, found a settlement, and grow it through towns and cities to a realm with governors, diplomacy and armies.

Other peoples

The world goes on without you

About 3,000 bands with their own cultures move, settle, trade, believe and fight across the map, with named people and families.

Knowledge

Found the way it really was

Skills are learned by doing and ideas spread from person to person, through twelve eras of technology from stone tools to today.

Any life

Yours to choose

A reindeer hunter, a smith, a farmer or a secretary, each a full life with its own days. Or play as an animal. And with mods, build a world with rules of your own.

The simulation runs in our own browser build today; its look is moving to Unreal Engine 5. Where it stands, step by step, is on the build progress page.

Vulpes vulpesCorvus coraxAlces alcesRangifer tarandusCanis lupusGulo guloLynx lynxUrsus arctosCastor fiberLutra lutraLepus timidusOvibos moschatusMegaloceros giganteus †Coelodonta antiquitatis †Bos primigenius †Equus ferusSus scrofaMeles melesMartes martesSciurus vulgarisErinaceus europaeusPhoca vitulinaOrcinus orcaBalaenoptera musculus
Aquila chrysaetosHaliaeetus albicillaBubo scandiacusStrix alucoTetrao urogallusCygnus cygnusFratercula arcticaPinguinus impennis †Raphus cucullatus †Salmo salarGadus morhuaEsox luciusAnguilla anguillaVipera berusLacerta agilisChelonia mydasCrocodylus niloticusBufo bufoRana temporariaMammuthus primigenius †Thylacinus cynocephalus †Loxodonta africanaPanthera tigrisGorilla gorilla

A few of the species drafted so far. † extinct.

Why we need help

Open data runs out exactly where realism starts.

Trait tables give us the size and shape of every species. Looking real takes a captured surface: a scan of the actual animal. Scroll through what exists.

About 47,700 animal species have a rough draft in our tables. Each dot is one of them.

About 155 open scans. That is how many whole-body, textured scans of vertebrates we found that we are allowed to build a sold model from. Give each one a dot and that is how far they reach: about one species in 300.

About 15 of those are standing mammals like our fox. Most of the rest are birds.

No wolf. We searched every open collection we could reach. Without a scan we built 18 versions of a grey wolf from photographs and published measurements, and none looked right. The wolf is on hold.

Buying doesn't fix it. None of the paid stock licences we checked lets anyone resell a changed model. The missing scans, footage and measurements sit with the people who care for and study these animals.

Counted on Sketchfab in November 2026 by looking at every candidate, the biggest open pool we searched. MorphoSource had no open, sellable vertebrate meshes. Lists and method are in the build records.

What one scan does

One scan beat everything we had built by rule.

The same red fox, scored by a species-recognition model (BioCLIP 2) choosing among 18 look-alike species. Left: the fox we built from rules and trait data in October. Right: one raw scan of a mounted fox, before any of our work on it.

Our rule-built fox from the side: bright orange, fluffy, cartoon-like.
Built by rule, Oct 2026 · side view
The raw scan of a mounted red fox from the side: natural russet coat, black legs, white chest.
One raw scan · side view
Built by rule
5.6%
One raw scan
31.2%
Real photographs
75.1%

Chance the model names it a red fox, mean of all views. The two models were lit in different studios, so read the direction more than the exact gap. Real photographs (156 of them, in their own scenes) are shown for reference: they are the bar. The scan still fails at the face, where taxidermy sculpts the muzzle, and that is where partner data matters most.

What we are looking for

The data open sources don't have.

Every animal we build is checked against the real one. These are the places where our checks fail for lack of data, and where a partner's collection, footage or notes would make the biggest difference.

Close view of the red fox model's head and chest: russet face, dark eye patches, white throat.
Faces are the hardest part. This head comes straight from the scan; the muzzle still reads as a mounted fox's.
Scans

Mounts, skulls and skeletons

One phone photo-scan of a mounted fox gave us its shape and colour in a single step. Scans of other species would do the same for them.

Video

Animals moving

Side-on walks, trots and gallops on known ground. We measure stride, speed and leg angles from the frames and build the gaits from those numbers.

Close-ups

Feet, faces and mouths

Photographs or casts of paws, pads, teeth and lips. No open dataset covers these well.

Records

Measurements and notes

Body masses, limb lengths, coat samples and observations from keepers, vets and field researchers.

What one scan became

From a free test scan to a fox that trots.

The red fox started as one scan of a mounted fox, shared under CC BY 4.0. Everything after that is our pipeline, and the same pipeline runs for the next species.

01The raw scan of a mounted red fox, front three-quarter, on grey.

The scan

The mount's shape and its real surface colour, as photographed. Stiff, with no skeleton inside.

02The fox model with a full coat, three-quarter view, on grey.

Skeleton and coat

Bones measured inside the scan, a rig, and fur grown from the scan's own surface. In a studio test the coat lifted the species score from 0.51 to 0.78.

03The fox mid-trot on a forest floor, spruce trunks behind.

Motion

105 clips, from walk and gallop to sitting, growling and yawning, generated on the fox's own skeleton at real speeds and strides.

Still open before it can sell: the paws, and legs that push through the coat in some poses. Both are on the build progress page.

Specimen 001 · Red fox

Turn it over in your hands.

Drag across the fox to turn it, or focus it and use the arrow keys. It is a studio render of the model as it stands today, including the parts still being fixed.

Body
CC BY 4.0 scan, rigged
Coat
Fur shells grown from the scan
Clips
105
Engines
Blender source, Unreal 5
Studio turntable, 360°, November 2026.

Working together

Help us get your animal right.

We record the source of every number and every picture in every model, and partner data would be credited the same way, wherever the model goes. Better data makes a truer model of the animal you care for or study.

The terms are not set yet. We will agree them with each partner, covering credit, access to the finished models, any discount, and the licence we need to sell models built from the data.

We never pass your contact details to anyone else.

In numbers

If it is in the world, it has a source.

How we work, source by source, is on the home page and the sources page.

143sources in the register, each with its licence
105motion clips on the fox's own skeleton
0image or 3D generators used in any model
1,653commits so far

Work with us

Have scans, footage or measurements of an animal? Need one built?